Quality Assurance
Overview
Discovering and cataloging odd bugs, console certification, black box, PC compatibility, along with so many other types of testing can all be put in the day in the life of a quality assurance tester. Communicating effectively with the most concise wording and tag words becomes the most important tactic to success when entering issues into project databases. Even more so when working with international teams where English may not be the first language for developers on your team.
My time in QA with AAA games was spent on much more than just cataloging bugs in Jira, Hansoft, or Confluence however. It grew from general testing to certification testing having games approved for major console releases, early testing on different hardware such as VR headsets, and eventually into directly assisting into early iterations of game design with the development teams.
Game Titles Worked On
Primary
Dishonored 2
Prey
The Evil Within 2
Prey: Mooncrash
Prey: Typhon Hunter VR
Rage 2
Additional
Quake Champions
The Elder Scrolls Legends
The Elder Scrolls Online: Morrowind
DOOM Eternal
Dishonored: Death of the Outsider
Wolfenstein II: The New Colossus
The Elder Scrolls Online: Summerset
Fallout 76
The Elder Scrolls Blades
© Michael Svabek. 2024