Hey, I'm Michael!

A Game Producer living in Seattle.

Hey, I'm Michael!

A Game Producer living in Seattle.

Hey, I'm Michael!

A Game Producer living in Seattle.

I bring over a decade worth of experience creating games, gaming products, and mobile apps. A master of road mapping, strategy, finding solutions, and making sure all teams are successful as well as having a good time.

iiRcade™ Console Launch

iiRcade™ Console Launch

iiRcade™ Console Launch

Lead Producer

Lead Producer

Lead Producer

The amount of moving parts on launch and post launch of a licensed gaming console can be extremely tricky to navigate.

The amount of moving parts on launch and post launch of a licensed gaming console can be extremely tricky to navigate.

The amount of moving parts on launch and post launch of a licensed gaming console can be extremely tricky to navigate.

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AtGames Legends Pinball 4KP Launch

AtGames Legends Pinball 4KP Launch

AtGames Legends Pinball 4KP Launch

Products Manager

Products Manager

Products Manager

From designing an operating system to re-imagining movies and games in a pinball format, get a firsthand account of how I've been able to keep projects moving to milestones.

From designing an operating system to re-imagining movies and games in a pinball format, get a firsthand account of how I've been able to keep projects moving to milestones.

From designing an operating system to re-imagining movies and games in a pinball format, get a firsthand account of how I've been able to keep projects moving to milestones.

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Bethesda® AAA
Game Projects

Bethesda® AAA
Game Projects

Bethesda® AAA
Game Projects

Quality Assurance

Quality Assurance

Quality Assurance

Jumping into the deep end of AAA gaming and ensuring releases go smoothly is a wild ride of ups, downs, ins, and outs.

Jumping into the deep end of AAA gaming and ensuring releases go smoothly is a wild ride of ups, downs, ins, and outs.

Jumping into the deep end of AAA gaming and ensuring releases go smoothly is a wild ride of ups, downs, ins, and outs.

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Experience Summary

Experience Summary

Experience Summary

Jun 2023 - Current

AtGames

Products Manager

● Lead Design, Engineering, and QA teams primarily with Agile methodologies. ● Created full scope design documents and roadmaps to bring games and products to completion. ● Worked directly with teams both national and international to resolve task collisions quickly and efficiently.

Nov 2021 - Jun 2023

iiRcade Inc.

Lead Producer

May 2020 - Nov 2021

iiRcade Inc.

Producer

Apr 2016 - Mar 2020

Bethesda Softworks

Quality Assurance

Sep 2010 - Feb 2016

The Walt Disney Company

Entertainment Lead & Acrobat

Jun 2023 - Current

AtGames

Products Manager

● Lead Design, Engineering, and QA teams primarily with Agile methodologies. ● Created full scope design documents and roadmaps to bring games and products to completion. ● Worked directly with teams both national and international to resolve task collisions quickly and efficiently.

Nov 2021 - Jun 2023

iiRcade Inc.

Lead Producer

May 2020 - Nov 2021

iiRcade Inc.

Producer

Apr 2016 - Mar 2020

Bethesda Softworks

Quality Assurance

Sep 2010 - Feb 2016

The Walt Disney Company

Entertainment Lead & Acrobat

© Michael Svabek. 2024

© Michael Svabek. 2024

© Michael Svabek. 2024