Hey, I'm Michael!
A Game Producer living in Seattle.
Hey, I'm Michael!
A Game Producer living in Seattle.
Hey, I'm Michael!
A Game Producer living in Seattle.
I bring over a decade worth of experience creating games, gaming products, and mobile apps. A master of road mapping, strategy, finding solutions, and making sure all teams are successful as well as having a good time.
iiRcade™ Console Launch
iiRcade™ Console Launch
iiRcade™ Console Launch
Lead Producer
Lead Producer
Lead Producer
The amount of moving parts on launch and post launch of a licensed gaming console can be extremely tricky to navigate.
The amount of moving parts on launch and post launch of a licensed gaming console can be extremely tricky to navigate.
The amount of moving parts on launch and post launch of a licensed gaming console can be extremely tricky to navigate.
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AtGames Legends Pinball 4KP Launch
AtGames Legends Pinball 4KP Launch
AtGames Legends Pinball 4KP Launch
Products Manager
Products Manager
Products Manager
From designing an operating system to re-imagining movies and games in a pinball format, get a firsthand account of how I've been able to keep projects moving to milestones.
From designing an operating system to re-imagining movies and games in a pinball format, get a firsthand account of how I've been able to keep projects moving to milestones.
From designing an operating system to re-imagining movies and games in a pinball format, get a firsthand account of how I've been able to keep projects moving to milestones.
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Bethesda® AAA
Game Projects
Bethesda® AAA
Game Projects
Bethesda® AAA
Game Projects
Quality Assurance
Quality Assurance
Quality Assurance
Jumping into the deep end of AAA gaming and ensuring releases go smoothly is a wild ride of ups, downs, ins, and outs.
Jumping into the deep end of AAA gaming and ensuring releases go smoothly is a wild ride of ups, downs, ins, and outs.
Jumping into the deep end of AAA gaming and ensuring releases go smoothly is a wild ride of ups, downs, ins, and outs.
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Experience Summary
Experience Summary
Experience Summary
Jun 2023 - Current
AtGames
Products Manager
● Lead Design, Engineering, and QA teams primarily with Agile methodologies. ● Created full scope design documents and roadmaps to bring games and products to completion. ● Worked directly with teams both national and international to resolve task collisions quickly and efficiently.
Nov 2021 - Jun 2023
iiRcade Inc.
Lead Producer
May 2020 - Nov 2021
iiRcade Inc.
Producer
Apr 2016 - Mar 2020
Bethesda Softworks
Quality Assurance
Sep 2010 - Feb 2016
The Walt Disney Company
Entertainment Lead & Acrobat
Jun 2023 - Current
AtGames
Products Manager
● Lead Design, Engineering, and QA teams primarily with Agile methodologies. ● Created full scope design documents and roadmaps to bring games and products to completion. ● Worked directly with teams both national and international to resolve task collisions quickly and efficiently.
Nov 2021 - Jun 2023
iiRcade Inc.
Lead Producer
May 2020 - Nov 2021
iiRcade Inc.
Producer
Apr 2016 - Mar 2020
Bethesda Softworks
Quality Assurance
Sep 2010 - Feb 2016
The Walt Disney Company
Entertainment Lead & Acrobat
© Michael Svabek. 2024
© Michael Svabek. 2024
© Michael Svabek. 2024